Sponsorised links
September 2009
MOBILES GX-Mod.com - LE site de hack pour vos consoles PSP et NDS - Articles
ici, comparé à Mr. Nutz. Plutôt flatteur ;)
Bilou in Green Woods (17/09/2009) - .: GBArl.it :. News su GBA & NDS - Emulazione - Flash Cards - Trainer
ils en parlent même en italie ;)
gbadev.org :: View topic - A new platformer demo with Bilou
keeping track of where it's spoken about ;)
Sponsorised links
August 2009
July 2009
Thoduv’s devblog » Blog Archive » Vidage de poubelle 3: ndsim
pas mal de libs intéressantes utilisées : dstype (truetypes), multi-threading software par Tim Seidel, chargement de plugin (inspiré de Moonshell) ...
June 2009
::: Francesco's knick-knacks :::
pour ceux qui préfèrent le Pascal ...
Freepascal pour GBA et NDS.
Binaire pour Windows uniquement, malheureusement.
May 2009
File Download-BLARGH-Text-Editor-WIP-r120 -
another text editor for DS, using "hexagonal keyboard".
ds.spacemonkeymafia.com - TxtWriter
a text editor for DS. sounds a bit outdated, have to check it. sources available.
February 2009
Bilou HomeBrew's Blog: dsnews
"news" from homebrews on the Nintendo DS system (as i discover them).
January 2009
fromthegutter.org :: DS homebrew game reviews
all the homebrew games you might have missed ^_^
August 2008
Bilou HomeBrew's Blog : Chibby Commander Keen
I came up with this chibby Commander Keen as result of my experiments with the 32x32 editing mode of my sprite editor tonight.
It might be used in a demo-platformer for SEDS/GEDS/LEDS tools on the Nintendo DS
May 2008
[NDS] Les 4 opérations - Vos News - Dev-Fr
réviser ses tables de multiplication sur la DS ...
March 2008
Bilou HomeBrew's Blog: modplayer
I'm starting a serie of articles on extending 0xtob's XM module player on the nintendo DS with more effects.
--
Une petite série d'articles où j'ajoute le support de différents effets (portamento, vibrato, tempo/speed, etc.) à la bibliothèque libntxm sur nintendo DS
February 2008
Supercard SD Mini Gameboy color save help - MaxConsole Forums
you cannot find out how to save your game in Zelda DX (or likely any other GBC game) with the SuperCard SD built-in emulator ? Here's how
